Use a different AudioBuffer for this source
| 117 | |
| 118 | // Use a different AudioBuffer<float> for this source |
| 119 | void AudioBufferSource::setBuffer (juce::AudioBuffer<float> *audio_buffer) |
| 120 | { |
| 121 | buffer = audio_buffer; |
| 122 | setNextReadPosition(0); |
| 123 | } |