| 73 | } |
| 74 | |
| 75 | static std::string lutDomain3dPath() |
| 76 | { |
| 77 | std::stringstream path; |
| 78 | path << TEST_MEDIA_PATH << "domain-3d-lut.cube"; |
| 79 | return path.str(); |
| 80 | } |
| 81 | |
| 82 | TEST_CASE("Default ColorMap with no LUT path leaves image unchanged", "[effect][colormap]") |
| 83 | { |