print out element data
| 376 | |
| 377 | //print out element data |
| 378 | void Brick::Print(OPS_Stream &s, int flag) |
| 379 | { |
| 380 | if (flag == 2) { |
| 381 | |
| 382 | s << "#Brick\n"; |
| 383 | |
| 384 | int i; |
| 385 | const int numNodes = 8; |
| 386 | const int nstress = 6; |
| 387 | |
| 388 | for (i = 0; i < numNodes; i++) { |
| 389 | const Vector &nodeCrd = nodePointers[i]->getCrds(); |
| 390 | const Vector &nodeDisp = nodePointers[i]->getDisp(); |
| 391 | s << "#NODE " << nodeCrd(0) << " " << nodeCrd(1) << " " << nodeCrd(2) |
| 392 | << " " << nodeDisp(0) << " " << nodeDisp(1) << " " << nodeDisp(2) << endln; |
| 393 | } |
| 394 | |
| 395 | // spit out the section location & invoke print on the scetion |
| 396 | const int numMaterials = 8; |
| 397 | |
| 398 | static Vector avgStress(nstress); |
| 399 | static Vector avgStrain(nstress); |
| 400 | avgStress.Zero(); |
| 401 | avgStrain.Zero(); |
| 402 | for (i = 0; i < numMaterials; i++) { |
| 403 | avgStress += materialPointers[i]->getStress(); |
| 404 | avgStrain += materialPointers[i]->getStrain(); |
| 405 | } |
| 406 | avgStress /= numMaterials; |
| 407 | avgStrain /= numMaterials; |
| 408 | |
| 409 | s << "#AVERAGE_STRESS "; |
| 410 | for (i = 0; i < nstress; i++) |
| 411 | s << avgStress(i) << " "; |
| 412 | s << endln; |
| 413 | |
| 414 | s << "#AVERAGE_STRAIN "; |
| 415 | for (i = 0; i < nstress; i++) |
| 416 | s << avgStrain(i) << " "; |
| 417 | s << endln; |
| 418 | |
| 419 | /* |
| 420 | for (i=0; i<numMaterials; i++) { |
| 421 | s << "#MATERIAL\n"; |
| 422 | // materialPointers[i]->Print(s, flag); |
| 423 | s << materialPointers[i]->getStress(); |
| 424 | } |
| 425 | */ |
| 426 | } |
| 427 | |
| 428 | if (flag == OPS_PRINT_CURRENTSTATE) { |
| 429 | |
| 430 | s << "Standard Eight Node Brick \n"; |
| 431 | s << "Element Number: " << this->getTag() << endln; |
| 432 | s << "Nodes: " << connectedExternalNodes; |
| 433 | |
| 434 | s << "Material Information : \n "; |
| 435 | materialPointers[0]->Print(s, flag); |