| 609 | } |
| 610 | |
| 611 | Matrix |
| 612 | AC3D8HexWithSensitivity::getTotalDisp(void) |
| 613 | { |
| 614 | Matrix total_disp(nodes_in_elem, 1); |
| 615 | |
| 616 | int i; |
| 617 | for(i = 0; i < nodes_in_elem; i++) { |
| 618 | const Vector &TotDis = theNodes[i]->getTrialDisp(); |
| 619 | total_disp(i,0) = TotDis(0); |
| 620 | } |
| 621 | |
| 622 | // for(i = 0; i < nodes_in_elem; i++) { |
| 623 | // printf("total_disp(%d) = %g\n", i+1, total_disp(i,0)); |
| 624 | // } |
| 625 | |
| 626 | return total_disp; |
| 627 | } |
| 628 | |
| 629 | |
| 630 | Matrix |