| 125 | } |
| 126 | |
| 127 | void |
| 128 | TetMeshGenerator::getTet(int i, int& p1, int& p2, int& p3, int&p4) |
| 129 | { |
| 130 | if(i<0 || numberofcorners*i>=(int)tetrahedronlist.size()) return; |
| 131 | p1 = tetrahedronlist[numberofcorners*i]; |
| 132 | p2 = tetrahedronlist[numberofcorners*i+1]; |
| 133 | p3 = tetrahedronlist[numberofcorners*i+2]; |
| 134 | p4 = tetrahedronlist[numberofcorners*i+3]; |
| 135 | } |
| 136 | |
| 137 | void |
| 138 | TetMeshGenerator::getNeighbor(int i, int& t1, int& t2, int& t3, int& t4) |