| 175 | } |
| 176 | |
| 177 | void InGameConsole::Scroll(int32_t linesToScroll) |
| 178 | { |
| 179 | const int32_t maxVisibleLines = GetNumVisibleLines(); |
| 180 | const int32_t numLines = static_cast<int32_t>(_consoleLines.size()); |
| 181 | if (numLines > maxVisibleLines) |
| 182 | { |
| 183 | int32_t maxScrollValue = numLines - maxVisibleLines; |
| 184 | _consoleScrollPos = std::clamp<int32_t>(_consoleScrollPos - linesToScroll, 0, maxScrollValue); |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | void InGameConsole::Clear() |
| 189 | { |