| 139 | } |
| 140 | |
| 141 | void X8DrawingEngine::Resize(uint32_t width, uint32_t height) |
| 142 | { |
| 143 | uint32_t pitch = width; |
| 144 | ConfigureBits(width, height, pitch); |
| 145 | |
| 146 | _drawingContext->BeginDraw(); |
| 147 | _drawingContext->Clear(_mainRT, PaletteIndex::pi10); |
| 148 | _drawingContext->EndDraw(); |
| 149 | } |
| 150 | |
| 151 | void X8DrawingEngine::SetPalette([[maybe_unused]] const GamePalette& palette) |
| 152 | { |
no test coverage detected