| 1043 | } |
| 1044 | |
| 1045 | InputEvent GetInputEventFromSDLEvent(const SDL_Event& e) |
| 1046 | { |
| 1047 | InputEvent ie; |
| 1048 | ie.deviceKind = InputDeviceKind::keyboard; |
| 1049 | ie.modifiers = e.key.keysym.mod; |
| 1050 | ie.button = e.key.keysym.sym; |
| 1051 | |
| 1052 | // Handle dead keys |
| 1053 | if (ie.button == (SDLK_SCANCODE_MASK | 0)) |
| 1054 | { |
| 1055 | switch (e.key.keysym.scancode) |
| 1056 | { |
| 1057 | case SDL_SCANCODE_APOSTROPHE: |
| 1058 | ie.button = '\''; |
| 1059 | break; |
| 1060 | case SDL_SCANCODE_GRAVE: |
| 1061 | ie.button = '`'; |
| 1062 | break; |
| 1063 | default: |
| 1064 | break; |
| 1065 | } |
| 1066 | } |
| 1067 | |
| 1068 | return ie; |
| 1069 | } |
| 1070 | |
| 1071 | void SetAudioVolume(float value) |
| 1072 | { |