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github.com/OpenRCT2/OpenRCT2
/ Enqueue
Function
Enqueue
src/openrct2/actions/GameActionRunner.cpp:70–74 ·
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Source
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68
}
69
70
void Enqueue(const GameAction* ga, uint32_t tick)
71
{
72
auto action = Clone(ga);
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Enqueue(std::move(action), tick);
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}
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void Enqueue(GameAction::Ptr&& ga, uint32_t tick)
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{
Callers
3
ExecuteInternal
Function · 0.85
Client_Handle_GAME_ACTION
Method · 0.85
ServerHandleGameAction
Method · 0.85
Calls
5
Clone
Function · 0.85
GetMode
Function · 0.85
GetCurrentPlayerId
Function · 0.85
GetPlayer
Method · 0.80
SetPlayer
Method · 0.80
Tested by
no test coverage detected