| 144 | } |
| 145 | |
| 146 | void MapPart::setObject(Object* object, int pos, bool delete_old) |
| 147 | { |
| 148 | map->removeRenderablesOfObject(objects[pos], true); |
| 149 | if (delete_old) |
| 150 | delete objects[pos]; |
| 151 | |
| 152 | objects[pos] = object; |
| 153 | object->setMap(map); |
| 154 | object->update(); |
| 155 | map->setObjectsDirty(); // TODO: remove from here, dirty state handling should be separate |
| 156 | } |
| 157 | |
| 158 | void MapPart::addObject(Object* object) |
| 159 | { |
no test coverage detected