* @brief Gets the pixel map of the specified user in the scene and saves it in the @ref xn::SceneMetaData object. * The pixels that form part of the user's body are labeled with user's ID. Other values are irrelevant. * * @param [in] user The ID of the user the pixel map should be returned for. * @param [out] smd Struct to be filled with the pixel map. * * Remarks: *
| 7801 | * it belongs. |
| 7802 | */ |
| 7803 | inline XnStatus GetUserPixels(XnUserID user, SceneMetaData& smd) const |
| 7804 | { |
| 7805 | return xnGetUserPixels(GetHandle(), user, smd.GetUnderlying()); |
| 7806 | } |
| 7807 | |
| 7808 | /** |
| 7809 | * @brief Registers event handlers for the 'New User' and 'Lost User' events. |
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