* @brief Gets the current frame number of a specific node played by a player, * i.e., the number of frames passed since the beginning of the recording * * @param [in] strNodeName Name of the node. * @param [out] nFrame Retrieved frame number. * * Remarks * * Different nodes that belong to the player can have different frame numbers, because * the nodes are not
| 3972 | * the nodes are not necessarily in synchronization. |
| 3973 | */ |
| 3974 | inline XnStatus TellFrame(const XnChar* strNodeName, XnUInt32& nFrame) const |
| 3975 | { |
| 3976 | return xnTellPlayerFrame(GetHandle(), strNodeName, &nFrame); |
| 3977 | } |
| 3978 | |
| 3979 | /** |
| 3980 | * @brief Gets the total number of frames a specific node has in the recording. |
no test coverage detected