* @copybrief xnSetPlayerSource * For full details and usage, see @ref xnSetPlayerSource */
| 3865 | * For full details and usage, see @ref xnSetPlayerSource |
| 3866 | */ |
| 3867 | inline XnStatus SetSource(XnRecordMedium sourceType, const XnChar* strSource) |
| 3868 | { |
| 3869 | return xnSetPlayerSource(GetHandle(), sourceType, strSource); |
| 3870 | } |
| 3871 | |
| 3872 | /** |
| 3873 | * @brief Gets the player's source, that is, the type and name of the medium |
nothing calls this directly
no test coverage detected