| 121 | XnUInt32 nColors = 10; |
| 122 | #ifndef USE_GLES |
| 123 | void glPrintString(void *font, char *str) |
| 124 | { |
| 125 | int i,l = (int)strlen(str); |
| 126 | |
| 127 | for(i=0; i<l; i++) |
| 128 | { |
| 129 | glutBitmapCharacter(font,*str++); |
| 130 | } |
| 131 | } |
| 132 | #endif |
| 133 | bool DrawLimb(XnUserID player, XnSkeletonJoint eJoint1, XnSkeletonJoint eJoint2) |
| 134 | { |