| 13 | } |
| 14 | |
| 15 | void RaceNetShader::bindAttributes() { |
| 16 | bindAttribute(0 ,"vertexPosition_modelspace"); |
| 17 | } |
| 18 | |
| 19 | void RaceNetShader::getAllUniformLocations() { |
| 20 | // Get handles for uniforms |
nothing calls this directly
no outgoing calls
no test coverage detected