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hub / github.com/OpenNFS/OpenNFS / getAllUniformLocations

Method getAllUniformLocations

src/Shaders/DepthShader.cpp:21–25  ·  view source on GitHub ↗

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19}
20
21void DepthShader::getAllUniformLocations() {
22 lightSpaceMatrixLocation = getUniformLocation("lightSpaceMatrix");
23 transformationMatrixLocation = getUniformLocation("transformationMatrix");
24 textureArrayLocation = getUniformLocation("texture_array");
25}
26
27void DepthShader::customCleanup() {
28

Callers

nothing calls this directly

Calls

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