| 47 | } |
| 48 | |
| 49 | void Sound::destroy() { |
| 50 | glDeleteBuffers(1, &vertexbuffer); |
| 51 | glDeleteBuffers(1, &uvbuffer); |
| 52 | glDeleteBuffers(1, &normalBuffer); |
| 53 | } |
| 54 | |
| 55 | void Sound::render() { |
| 56 | if (enabled){ |
nothing calls this directly
no outgoing calls
no test coverage detected