| 58 | } |
| 59 | |
| 60 | void Light::destroy() { |
| 61 | glDeleteBuffers(1, &vertexbuffer); |
| 62 | glDeleteBuffers(1, &uvbuffer); |
| 63 | glDeleteBuffers(1, &normalBuffer); |
| 64 | } |
| 65 | |
| 66 | void Light::render() { |
| 67 | if (enabled){ |
nothing calls this directly
no outgoing calls
no test coverage detected