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Method writeObj

src/Physics/Car.cpp:446–470  ·  view source on GitHub ↗

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444}
445
446void Car::writeObj(const std::string &path) {
447 std::cout << "Writing Meshes to " << path << std::endl;
448
449 std::ofstream obj_dump;
450 obj_dump.open(path);
451
452 /*for (Model &mesh : car_body_model) {
453 *//* Print Part name*//*
454 obj_dump << "o " << mesh.m_name << std::endl;
455 //Dump Vertices
456 for (auto vertex : mesh.m_vertices) {
457 obj_dump << "v " << vertex[0] << " " << vertex[1] << " " << vertex[2] << std::endl;
458 }
459 //Dump UVs
460 for (auto uv : mesh.m_uvs) {
461 obj_dump << "vt " << uv[0] << " " << uv[1] << std::endl;
462 }
463 //Dump Indices
464 for (auto vert_index : mesh.m_vertex_indices) {
465 obj_dump << "f " << vert_index << std::endl;
466 }
467 }*/
468
469 obj_dump.close();
470}
471
472float Car::getRotY() {
473 glm::quat orientation = car_body_model.orientation;

Callers 1

ConvertFCEMethod · 0.80

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