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Method setMatrix

components/resource/bulletshapemanager.cpp:39–39  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

37 void setTriMesh(btTriangleMesh* triMesh) { mTriMesh = triMesh; }
38
39 void setMatrix(const osg::Matrixf& matrix) { mMatrix = matrix; }
40
41 void inline operator()(const osg::Vec3& v1, const osg::Vec3& v2, const osg::Vec3& v3,
42 bool /*temp*/ = false) // Note: unused temp argument left here for OSG versions less than 3.5.6

Callers 12

handlePropertyMethod · 0.80
operator()Method · 0.80
applyMethod · 0.80
applyMethod · 0.80
operator()Method · 0.80
removeTransformsMethod · 0.80
operator()Method · 0.80
applyMethod · 0.80
handleBillboardMethod · 0.80
operator()Method · 0.80
applyBoneBlendMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected