0x00497616
| 103 | |
| 104 | // 0x00497616 |
| 105 | void Town::updateLabel() |
| 106 | { |
| 107 | char buffer[256]{}; |
| 108 | StringManager::formatString(buffer, 256, name); |
| 109 | |
| 110 | auto height = TileManager::getHeight(Pos2(x, y)); |
| 111 | auto pos = Pos3(x + kTileSize / 2, y + kTileSize / 2, height.landHeight); |
| 112 | |
| 113 | auto rotated = World::gameToScreen(pos, Ui::WindowManager::getCurrentRotation()); |
| 114 | rotated.y -= 48; |
| 115 | |
| 116 | for (auto zoomLevel = 0; zoomLevel < 4; zoomLevel++) |
| 117 | { |
| 118 | auto font = kZoomToTownFonts[zoomLevel]; |
| 119 | |
| 120 | auto nameWidth = (Gfx::TextRenderer::getStringWidth(font, buffer) + 2) << zoomLevel; |
| 121 | auto nameHeight = 11 << zoomLevel; // was a lookup on 0x4FF6FC; same for all zoom levels |
| 122 | |
| 123 | auto xOffset = rotated.x - (nameWidth / 2); |
| 124 | auto yOffset = rotated.y - (nameHeight / 2); |
| 125 | |
| 126 | labelFrame.left[zoomLevel] = xOffset >> zoomLevel; |
| 127 | labelFrame.right[zoomLevel] = (xOffset + nameWidth) >> zoomLevel; |
| 128 | labelFrame.top[zoomLevel] = yOffset >> zoomLevel; |
| 129 | labelFrame.bottom[zoomLevel] = (yOffset + nameHeight) >> zoomLevel; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | // 0x0049749B |
| 134 | void Town::updateMonthly() |
no test coverage detected