| 44 | } |
| 45 | |
| 46 | void Window::capSize(int32_t newMinWidth, int32_t newMinHeight, int32_t newMaxWidth, int32_t newMaxHeight) |
| 47 | { |
| 48 | auto w = this->width; |
| 49 | auto h = this->height; |
| 50 | auto shouldInvalidateBefore = false; |
| 51 | auto shouldInvalidateAfter = false; |
| 52 | if (w < newMinWidth) |
| 53 | { |
| 54 | w = newMinWidth; |
| 55 | shouldInvalidateAfter = true; |
| 56 | } |
| 57 | if (h < newMinHeight) |
| 58 | { |
| 59 | h = newMinHeight; |
| 60 | shouldInvalidateAfter = true; |
| 61 | } |
| 62 | if (w > newMaxWidth) |
| 63 | { |
| 64 | shouldInvalidateBefore = true; |
| 65 | w = newMaxWidth; |
| 66 | } |
| 67 | if (h > newMaxHeight) |
| 68 | { |
| 69 | shouldInvalidateBefore = true; |
| 70 | h = newMaxHeight; |
| 71 | } |
| 72 | |
| 73 | if (shouldInvalidateBefore) |
| 74 | { |
| 75 | invalidate(); |
| 76 | } |
| 77 | this->width = w; |
| 78 | this->height = h; |
| 79 | this->minWidth = newMinWidth; |
| 80 | this->minHeight = newMinHeight; |
| 81 | this->maxWidth = newMaxWidth; |
| 82 | this->maxHeight = newMaxHeight; |
| 83 | if (shouldInvalidateAfter) |
| 84 | { |
| 85 | invalidate(); |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | bool Window::isVisible() |
| 90 | { |
no test coverage detected