| 6 | namespace OpenLoco::World::MapGenerator |
| 7 | { |
| 8 | void SimplexTerrainGenerator::generate(const Scenario::Options& options, HeightMapRange heightMap, uint32_t seed) |
| 9 | { |
| 10 | initialiseRng(seed); |
| 11 | |
| 12 | auto hillDensity = std::clamp<uint8_t>(options.hillDensity, 0, 100) / 100.0f; |
| 13 | auto smoothingPasses = std::clamp<uint8_t>(options.numTerrainSmoothingPasses, 1, 5); |
| 14 | |
| 15 | SimplexSettings settings; |
| 16 | settings.low = options.minLandHeight; |
| 17 | settings.smooth = smoothingPasses; |
| 18 | |
| 19 | switch (options.topographyStyle) |
| 20 | { |
| 21 | case Scenario::TopographyStyle::flatLand: |
| 22 | settings.high = options.minLandHeight + 8; |
| 23 | settings.baseFreq = 4.0f * hillDensity; |
| 24 | settings.octaves = 5; |
| 25 | generate(settings, heightMap); |
| 26 | break; |
| 27 | case Scenario::TopographyStyle::smallHills: |
| 28 | settings.high = options.minLandHeight + 14; |
| 29 | settings.baseFreq = 6.0f * hillDensity; |
| 30 | settings.octaves = 6; |
| 31 | generate(settings, heightMap); |
| 32 | break; |
| 33 | case Scenario::TopographyStyle::mountains: |
| 34 | settings.high = 32; |
| 35 | settings.baseFreq = 4.0f * hillDensity; |
| 36 | settings.octaves = 6; |
| 37 | generate(settings, heightMap); |
| 38 | break; |
| 39 | case Scenario::TopographyStyle::halfMountainsHills: |
| 40 | settings.high = 32; |
| 41 | settings.baseFreq = 8.0f * hillDensity; |
| 42 | settings.octaves = 6; |
| 43 | generate(settings, heightMap); |
| 44 | break; |
| 45 | case Scenario::TopographyStyle::halfMountainsFlat: |
| 46 | settings.high = 32; |
| 47 | settings.baseFreq = 6.0f * hillDensity; |
| 48 | settings.octaves = 5; |
| 49 | generate(settings, heightMap); |
| 50 | break; |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | void SimplexTerrainGenerator::initialiseRng(uint32_t seed) |
| 55 | { |
nothing calls this directly
no test coverage detected