0x00499A87
| 262 | |
| 263 | // 0x00499A87 |
| 264 | static void initViewport(Window& self) |
| 265 | { |
| 266 | if (self.currentTab != 0) |
| 267 | { |
| 268 | return; |
| 269 | } |
| 270 | |
| 271 | self.callPrepareDraw(); |
| 272 | |
| 273 | // Figure out the town's position on the map. |
| 274 | auto town = TownManager::get(TownId(self.number)); |
| 275 | int16_t tileZ = World::TileManager::getHeight({ town->x, town->y }).landHeight; |
| 276 | |
| 277 | // Compute views. |
| 278 | SavedView view = { |
| 279 | town->x, |
| 280 | town->y, |
| 281 | ZoomLevel::quarter, |
| 282 | static_cast<int8_t>(self.viewports[0]->getRotation()), |
| 283 | tileZ, |
| 284 | }; |
| 285 | |
| 286 | ViewportFlags flags = ViewportFlags::none; |
| 287 | if (self.viewports[0] != nullptr) |
| 288 | { |
| 289 | if (self.savedView == view) |
| 290 | { |
| 291 | return; |
| 292 | } |
| 293 | |
| 294 | flags = self.viewports[0]->flags; |
| 295 | self.viewportRemove(0); |
| 296 | } |
| 297 | else |
| 298 | { |
| 299 | if (Config::get().gridlinesOnLandscape) |
| 300 | { |
| 301 | flags |= ViewportFlags::gridlines_on_landscape; |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | self.savedView = view; |
| 306 | |
| 307 | // 0x00499B39 start |
| 308 | if (self.viewports[0] == nullptr) |
| 309 | { |
| 310 | auto widget = &self.widgets[widx::viewport]; |
| 311 | auto tile = World::Pos3({ town->x, town->y, tileZ }); |
| 312 | auto origin = Ui::Point(widget->left + self.x + 1, widget->top + self.y + 1); |
| 313 | auto size = Ui::Size(widget->width() - 2, widget->height() - 2); |
| 314 | ViewportManager::create(&self, 0, origin, size, self.savedView.zoomLevel, tile); |
| 315 | self.invalidate(); |
| 316 | self.flags |= WindowFlags::viewportNoScrolling; |
| 317 | } |
| 318 | // 0x00499B39 end |
| 319 | |
| 320 | if (self.viewports[0] != nullptr) |
| 321 | { |
no test coverage detected