| 523 | } |
| 524 | |
| 525 | static PaletteIndex_t getPreviewColourByTilePos(const TilePos2& pos) |
| 526 | { |
| 527 | PaletteIndex_t colour = PaletteIndex::transparent; |
| 528 | auto tile = TileManager::get(pos); |
| 529 | |
| 530 | for (auto& el : tile) |
| 531 | { |
| 532 | switch (el.type()) |
| 533 | { |
| 534 | case ElementType::surface: |
| 535 | { |
| 536 | auto* surfaceEl = el.as<SurfaceElement>(); |
| 537 | if (surfaceEl == nullptr) |
| 538 | { |
| 539 | continue; |
| 540 | } |
| 541 | |
| 542 | if (surfaceEl->water() == 0) |
| 543 | { |
| 544 | const auto* landObj = ObjectManager::get<LandObject>(surfaceEl->terrain()); |
| 545 | const auto* landImage = Gfx::getG1Element(landObj->mapPixelImage); |
| 546 | auto offset = surfaceEl->baseZ() / kMicroToSmallZStep * 2; |
| 547 | colour = landImage->offset[offset]; |
| 548 | } |
| 549 | else |
| 550 | { |
| 551 | const auto* waterObj = ObjectManager::get<WaterObject>(); |
| 552 | const auto* waterImage = Gfx::getG1Element(waterObj->mapPixelImage); |
| 553 | auto offset = (surfaceEl->water() * kMicroToSmallZStep - surfaceEl->baseZ()) / 2; |
| 554 | colour = waterImage->offset[offset - 2]; |
| 555 | } |
| 556 | break; |
| 557 | } |
| 558 | |
| 559 | case ElementType::building: |
| 560 | case ElementType::road: |
| 561 | colour = PaletteIndex::mutedDarkRed7; |
| 562 | break; |
| 563 | |
| 564 | case ElementType::industry: |
| 565 | colour = PaletteIndex::mutedPurple7; |
| 566 | break; |
| 567 | |
| 568 | case ElementType::tree: |
| 569 | colour = PaletteIndex::green6; |
| 570 | break; |
| 571 | |
| 572 | default: |
| 573 | break; |
| 574 | } |
| 575 | } |
| 576 | |
| 577 | return colour; |
| 578 | } |
| 579 | |
| 580 | // 0x0046DB4C |
| 581 | void drawScenarioMiniMapImage() |
no test coverage detected