| 118 | } |
| 119 | |
| 120 | void receiveChatMessage(client_id_t client, std::string_view message) |
| 121 | { |
| 122 | Logging::info("Player #{}: {}", static_cast<int>(client), message); |
| 123 | } |
| 124 | |
| 125 | void queueGameCommand(CompanyId company, const OpenLoco::GameCommands::registers& regs) |
| 126 | { |
no test coverage detected