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hub / github.com/OpenLoco/OpenLoco / receiveChatMessage

Function receiveChatMessage

src/OpenLoco/src/Network/Network.cpp:120–123  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

118 }
119
120 void receiveChatMessage(client_id_t client, std::string_view message)
121 {
122 Logging::info("Player #{}: {}", static_cast<int>(client), message);
123 }
124
125 void queueGameCommand(CompanyId company, const OpenLoco::GameCommands::registers& regs)
126 {

Callers 2

sendChatMessagesMethod · 0.85

Calls 1

infoFunction · 0.85

Tested by

no test coverage detected