0x004BF2B4
| 397 | |
| 398 | // 0x004BF2B4 |
| 399 | static void buildNewVehicles() |
| 400 | { |
| 401 | if (SceneManager::isEditorMode()) |
| 402 | { |
| 403 | return; |
| 404 | } |
| 405 | |
| 406 | // This can't ever happen as nothing sets it to 0xFFU |
| 407 | if (enumValue(getGameState().lastBuildVehiclesOption) == 0xFF) |
| 408 | { |
| 409 | return; |
| 410 | } |
| 411 | |
| 412 | Windows::BuildVehicle::openByType(getGameState().lastBuildVehiclesOption); |
| 413 | } |
| 414 | |
| 415 | // 0x004BF2D1 |
| 416 | static void showVehiclesList() |
nothing calls this directly
no test coverage detected