0x004C6E65
| 282 | |
| 283 | // 0x004C6E65 |
| 284 | void updateCursorPosition() |
| 285 | { |
| 286 | switch (Tutorial::state()) |
| 287 | { |
| 288 | case Tutorial::State::none: |
| 289 | { |
| 290 | _cursor2 = _cursor; |
| 291 | break; |
| 292 | } |
| 293 | |
| 294 | case Tutorial::State::playing: |
| 295 | { |
| 296 | _cursor2.x = Tutorial::nextInput(); |
| 297 | _cursor2.y = Tutorial::nextInput(); |
| 298 | Ui::setCursorPosScaled(_cursor2.x, _cursor2.y); |
| 299 | break; |
| 300 | } |
| 301 | |
| 302 | case Tutorial::State::recording: |
| 303 | { |
| 304 | // Vanilla had tutorial recording here at 0x004C6EC3 |
| 305 | // as tutorials are fixed mouse position there isn't much |
| 306 | // point implementing this code as per vanilla. |
| 307 | break; |
| 308 | } |
| 309 | } |
| 310 | } |
| 311 | |
| 312 | StationId getHoveredStationId() |
| 313 | { |
no test coverage detected