Copy of `playTrackRemovalSound`
| 23 | |
| 24 | // Copy of `playTrackRemovalSound` |
| 25 | static void playRoadRemovalSound(const World::Pos3 pos) |
| 26 | { |
| 27 | const auto frequency = gPrng2().randNext(17955, 26146); |
| 28 | Audio::playSound(Audio::SoundId::demolish, Audio::ChannelId::effects, pos, 0, frequency); |
| 29 | } |
| 30 | |
| 31 | struct OverlapRoads |
| 32 | { |
no test coverage detected