| 127 | } |
| 128 | |
| 129 | std::filesystem::path DCSWorld::GetSavedGamesPath(Version version) { |
| 130 | const auto savedGames = Filesystem::GetKnownFolderPath<FOLDERID_SavedGames>(); |
| 131 | |
| 132 | switch (version) { |
| 133 | case Version::OPEN_BETA: |
| 134 | return savedGames / "DCS.openbeta"; |
| 135 | case Version::STABLE: |
| 136 | return savedGames / "DCS"; |
| 137 | } |
| 138 | return {}; |
| 139 | } |
| 140 | |
| 141 | std::string DCSWorld::GetUserFriendlyName( |
| 142 | const std::filesystem::path& _path) const { |
nothing calls this directly
no outgoing calls
no test coverage detected