| 171 | } |
| 172 | |
| 173 | void setFragmentShader(const std::string& src) |
| 174 | { |
| 175 | const char* src_ = src.c_str(); |
| 176 | int length_ = src.length(); |
| 177 | fragment_shader = gl()->glCreateShader(GL_FRAGMENT_SHADER); |
| 178 | gl()->glShaderSource(fragment_shader, 1, &src_, &length_); |
| 179 | } |
| 180 | |
| 181 | void build() |
| 182 | { |