| 180 | } |
| 181 | |
| 182 | void ShaderProgram::uniform_matrix4fv(const std::string& name, |
| 183 | const int count, |
| 184 | const GLboolean transpose, |
| 185 | const float* value) const { |
| 186 | gl_canvas_.glUniformMatrix4fv( |
| 187 | static_cast<GLint>(uniforms_.at(name)), count, transpose, value); |
| 188 | } |
| 189 | |
| 190 | void ShaderProgram::use() const { |
| 191 | gl_canvas_.glUseProgram(program_); |
no test coverage detected