| 33 | class mat4; |
| 34 | |
| 35 | class vec4 { |
| 36 | friend class mat4; |
| 37 | |
| 38 | public: |
| 39 | vec4() = default; |
| 40 | |
| 41 | vec4(float x, float y, float z, float w); |
| 42 | |
| 43 | vec4& operator+=(const vec4& b); |
| 44 | |
| 45 | friend vec4 operator+(const vec4& a, const vec4& b) { |
| 46 | return {a.vec_[0] + b.vec_[0], |
| 47 | a.vec_[1] + b.vec_[1], |
| 48 | a.vec_[2] + b.vec_[2], |
| 49 | a.vec_[3] + b.vec_[3]}; |
| 50 | } |
| 51 | |
| 52 | friend vec4 operator-(const vec4& a, const vec4& b) { |
| 53 | return {a.vec_[0] - b.vec_[0], |
| 54 | a.vec_[1] - b.vec_[1], |
| 55 | a.vec_[2] - b.vec_[2], |
| 56 | a.vec_[3] - b.vec_[3]}; |
| 57 | } |
| 58 | |
| 59 | friend vec4 operator*(const vec4& vec, const float scalar) { |
| 60 | auto result = vec4{vec}; |
| 61 | result.vec_ *= scalar; |
| 62 | |
| 63 | return result; |
| 64 | } |
| 65 | |
| 66 | void print() const; |
| 67 | |
| 68 | float* data(); |
| 69 | |
| 70 | float& x(); |
| 71 | float& y(); |
| 72 | float& z(); |
| 73 | float& w(); |
| 74 | |
| 75 | [[nodiscard]] const float& x() const; |
| 76 | [[nodiscard]] const float& y() const; |
| 77 | [[nodiscard]] const float& z() const; |
| 78 | [[nodiscard]] const float& w() const; |
| 79 | |
| 80 | static vec4 zero(); |
| 81 | |
| 82 | private: |
| 83 | Eigen::Vector4f vec_{}; |
| 84 | }; |
| 85 | |
| 86 | vec4 operator-(const vec4& vector); |
| 87 |
no outgoing calls
no test coverage detected