| 657 | |
| 658 | |
| 659 | void MicroPather::StatesInPool( MP_VECTOR< cPosition >* stateVec ) |
| 660 | { |
| 661 | stateVec->clear(); |
| 662 | pathNodePool.AllStates( frame, stateVec ); |
| 663 | } |
| 664 | |
| 665 | |
| 666 | void PathNodePool::AllStates( unsigned frame, MP_VECTOR< cPosition >* stateVec ) |