| 1886 | } |
| 1887 | |
| 1888 | void cFodder::Recruit_Prepare_Anims() { |
| 1889 | |
| 1890 | if (mRecruit_Mission_Restarting) |
| 1891 | return; |
| 1892 | |
| 1893 | mRecruit_Truck_Troops_ToEnter_Count = mGame_Data.mGamePhase_Data.mSoldiers_Required; |
| 1894 | mRecruit_Truck_Animation_Play = 0; |
| 1895 | |
| 1896 | int16 Data0 = 0x1E; |
| 1897 | int16* Data20 = mRecruit_Hill_Positions_Use; |
| 1898 | const int16* Data24 = mRecruit_Hill_Position_Gaps; |
| 1899 | |
| 1900 | // Loop the 15 positions |
| 1901 | for (int16 Data4 = 0x0E; Data4 >= 0; --Data4) { |
| 1902 | |
| 1903 | *Data20++ = Data0; |
| 1904 | Data0 -= *Data24++; |
| 1905 | |
| 1906 | } |
| 1907 | } |
| 1908 | |
| 1909 | void cFodder::Recruit_Frame_Check() { |
| 1910 | sRecruit_Screen_Pos* Data20 = mRecruit_Screen_Positions; |
nothing calls this directly
no outgoing calls
no test coverage detected