| 59 | } |
| 60 | |
| 61 | bool sFodderParameters::FromJson(const std::string& pJson) { |
| 62 | Json LoadedData; |
| 63 | |
| 64 | try { |
| 65 | LoadedData = Json::parse(pJson); |
| 66 | } |
| 67 | catch (std::exception Exception) { |
| 68 | std::cout << "SaveGame JSON Parsing Error: " << Exception.what() << "\n"; |
| 69 | return false; |
| 70 | } |
| 71 | |
| 72 | mSkipService = LoadedData["mSkipService"]; |
| 73 | mSkipBriefing = LoadedData["mSkipBriefing"]; |
| 74 | mSkipIntro = LoadedData["mSkipIntro"]; |
| 75 | mSkipRecruit = LoadedData["mSkipToMission"]; |
| 76 | mMissionNumber = LoadedData["mMissionNumber"]; |
| 77 | mPhaseNumber = LoadedData["mPhaseNumber"]; |
| 78 | mWindowMode = LoadedData["mWindowMode"]; |
| 79 | mRandom = LoadedData["mRandom"]; |
| 80 | mDefaultPlatform = LoadedData["mDefaultPlatform"]; |
| 81 | mCampaignName = LoadedData["mCampaignName"]; |
| 82 | mUnitTesting = LoadedData["mUnitTesting"]; |
| 83 | mSinglePhase = LoadedData["mSinglePhase"]; |
| 84 | |
| 85 | // Max Sprites |
| 86 | { |
| 87 | if (LoadedData.count("mSpritesMax") > 0) |
| 88 | mSpritesMax = LoadedData["mSpritesMax"]; |
| 89 | else |
| 90 | mSpritesMax = 45; // The original engine limit |
| 91 | |
| 92 | if (mSpritesMax < 16) |
| 93 | mSpritesMax = 16; |
| 94 | } |
| 95 | |
| 96 | // Max Spawned |
| 97 | { |
| 98 | if (LoadedData.count("mSpawnEnemyMax") > 0) |
| 99 | mSpawnEnemyMax = LoadedData["mSpawnEnemyMax"]; |
| 100 | else |
| 101 | mSpawnEnemyMax = 0x0A; // The original engine limit |
| 102 | } |
| 103 | |
| 104 | if (LoadedData.count("mCheatsEnabled") > 0) |
| 105 | mCheatsEnabled = LoadedData["mCheatsEnabled"]; |
| 106 | else |
| 107 | mCheatsEnabled = false; |
| 108 | |
| 109 | if (LoadedData.count("mIntegerScaling") > 0) { |
| 110 | mIntegerScaling = LoadedData["mIntegerScaling"]; |
| 111 | } |
| 112 | |
| 113 | return true; |
| 114 | } |
| 115 | |
| 116 | void sFodderParameters::PrepareOptions() { |
| 117 | |