| 190 | } |
| 191 | |
| 192 | void cSound_PC2::Sound_Play( int16 pTileset, int16 pSoundEffect, int16 pVolume, int16 pIndex) { |
| 193 | Mix_Chunk* chunk = 0; |
| 194 | |
| 195 | if (pSoundEffect >= 65) |
| 196 | return; |
| 197 | |
| 198 | auto map = stru_496DB[pSoundEffect]; |
| 199 | if (map.mEffectID == -1) |
| 200 | return; |
| 201 | |
| 202 | chunk = mSoundEffects[map.mEffectID]; |
| 203 | if (!chunk) { |
| 204 | return; |
| 205 | } |
| 206 | |
| 207 | auto Channel = Mix_PlayChannel(-1, chunk, 0); |
| 208 | Mix_Volume(Channel, 100 - pVolume); |
| 209 | mMixerChunks.push_back({ Channel, chunk }); |
| 210 | } |
| 211 | |
| 212 | void cSound_PC2::Music_PlayFile( const char* pFilename ) { |
| 213 | |