| 466 | } |
| 467 | |
| 468 | void sGameData::Soldier_Died(const sMission_Troop* pTroop) { |
| 469 | if (!pTroop) |
| 470 | return; |
| 471 | |
| 472 | mHeroes.push_back(sHero(pTroop)); |
| 473 | } |
| 474 | |
| 475 | std::vector<sHero> sGameData::Heroes_Get() const { |
| 476 | std::vector<sHero> Final = mHeroes; |
no test coverage detected