MCPcopy Create free account
hub / github.com/OpenFodder/openfodder / Soldier_Died

Method Soldier_Died

Source/GameData.cpp:468–473  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

466}
467
468void sGameData::Soldier_Died(const sMission_Troop* pTroop) {
469 if (!pTroop)
470 return;
471
472 mHeroes.push_back(sHero(pTroop));
473}
474
475std::vector<sHero> sGameData::Heroes_Get() const {
476 std::vector<sHero> Final = mHeroes;

Callers 1

Sprite_Troop_DiesMethod · 0.80

Calls 2

sHeroClass · 0.85
push_backMethod · 0.45

Tested by

no test coverage detected