| 217 | } |
| 218 | |
| 219 | void sGameRecorded::DisableTicks() { |
| 220 | // Version 1 Demos didnt stop ticks |
| 221 | // Version 2 Demos stop ticks during image fadeout/fadein |
| 222 | // Version 3 Demos have an greater number of sprites |
| 223 | if (mVersion >= 2) |
| 224 | mTickDisabled = true; |
| 225 | } |
| 226 | |
| 227 | void sGameRecorded::EnableTicks() { |
| 228 | if(mVersion >= 2) |
no outgoing calls
no test coverage detected