MCPcopy Create free account
hub / github.com/OpenFodder/openfodder / Clear

Method Clear

Source/GameData.cpp:36–56  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

34}
35
36void sGamePhaseData::Clear() {
37 mSprite_Enemy_AggressionAverage = 0;
38 mSprite_Enemy_AggressionMin = 0;
39 mSprite_Enemy_AggressionMax = 0;
40 mSprite_Enemy_AggressionMax = 0;
41 mSprite_Enemy_AggressionNext = 0;
42 mSprite_Enemy_AggressionIncrement = 0;
43 mSprite_Enemy_AggressionCreated_Count = 0;
44
45 mSoldiers_Required = 0;
46 mSoldiers_Allocated_Count = 0;
47 mSoldiers_Available = 0;
48 mSoldiers_Prepare_SetFromSpritePtrs = false;
49
50 mHeroesCount = 0;
51
52 mIsComplete = false;
53
54 for(auto& Goal : mGoals_Remaining)
55 Goal = false;
56}
57
58sGameRecorded::sGameRecorded() {
59 mVersion = DEMO_CURRENT_VERSION;

Callers 2

Soldier_ClearMethod · 0.45
Soldier_SortMethod · 0.45

Calls 1

clearMethod · 0.45

Tested by

no test coverage detected