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hub / github.com/OpenFodder/openfodder / GUI_Sidebar_Prepare

Method GUI_Sidebar_Prepare

Source/GUI_Element.cpp:1567–1592  ·  view source on GitHub ↗

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1565}
1566
1567void cFodder::GUI_Sidebar_Prepare(int16 pSquadNumber, int16 pData4) {
1568
1569 GUI_Loop_Draw_Prepare(pSquadNumber, pData4);
1570
1571 word_3AC2D[pSquadNumber] = pData4;
1572 Squad_Troops_Count();
1573
1574 if (!mSquads_TroopCount[mGUI_Loop_Squad_Current])
1575 return;
1576
1577 GUI_Sidebar_SplitButton_Draw();
1578 GUI_Prepare_Button_Squad();
1579
1580 Mission_Set_Initial_Weapon();
1581
1582 GUI_Sidebar_Grenades_Draw();
1583 GUI_Prepare_Button_Grenade();
1584
1585 GUI_Sidebar_Rockets_Draw();
1586 GUI_Prepare_Button_Rockets();
1587
1588 GUI_Sidebar_SquadIcon_Update();
1589
1590 GUI_Sidebar_TroopList_Draw();
1591 GUI_Prepare_Button_TroopName();
1592}
1593
1594void cFodder::GUI_Sidebar_Add_Sidebar_Overlay() {
1595

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected