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hub / github.com/OpenFodder/openfodder / GUI_Handle_Button_Grenades

Method GUI_Handle_Button_Grenades

Source/GUI_Element.cpp:179–195  ·  view source on GitHub ↗

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177}
178
179void cFodder::GUI_Handle_Button_Grenades() {
180
181 if (Mouse_Button_Left_Toggled() < 0)
182 return;
183
184 if (!GUI_Sidebar_SelectedTroops_Count()) {
185 Squad_Select_Grenades();
186 return;
187 }
188
189 ++mSquad_Grenade_SplitMode;
190 if (mSquad_Grenade_SplitMode >= (eSquad_Weapon_Split_None + 1))
191 mSquad_Grenade_SplitMode = eSquad_Weapon_Split_All;
192
193 sub_303AE();
194
195}
196
197
198void cFodder::GUI_Sidebar_TroopList_Draw() {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected