| 2786 | } |
| 2787 | |
| 2788 | void cFodder::Squad_Member_PhaseCount() { |
| 2789 | |
| 2790 | for( auto& Troop : mGame_Data.mSoldiers_Allocated ) { |
| 2791 | if (Troop.mSprite == INVALID_SPRITE_PTR || Troop.mSprite == 0) |
| 2792 | continue; |
| 2793 | |
| 2794 | ++Troop.mPhaseCount; |
| 2795 | } |
| 2796 | } |
| 2797 | |
| 2798 | void cFodder::Sprite_Find_HumanVehicles() { |
| 2799 |
nothing calls this directly
no outgoing calls
no test coverage detected