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hub / github.com/OpenFodder/openfodder / Sprite_Map_Sound_Play

Method Sprite_Map_Sound_Play

Source/Fodder.cpp:3849–3862  ·  view source on GitHub ↗

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3847}
3848
3849void cFodder::Sprite_Map_Sound_Play(int16 &pData0) {
3850
3851 mSoundEffectToPlay_Set = pData0;
3852
3853 if (mSquad_Leader == INVALID_SPRITE_PTR)
3854 return;
3855
3856 goto loc_14D66;
3857 //seg002:05B0
3858 // UNUSED BLOCK
3859
3860loc_14D66:;
3861 mSoundEffectToPlay = mSoundEffectToPlay_Set;
3862}
3863
3864void cFodder::Sound_Tick() {
3865 int16* a4 = mSound_Timer;

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected