| 14281 | } |
| 14282 | |
| 14283 | void cFodder::Sprite_Handle_Turret_Cannon_Invulnerable(sSprite* pSprite) { |
| 14284 | |
| 14285 | if (pSprite->field_38 == eSprite_Anim_Die1) |
| 14286 | pSprite->field_38 = eSprite_Anim_None; |
| 14287 | |
| 14288 | pSprite->field_22 = eSprite_PersonType_AI; |
| 14289 | pSprite->field_6F = eVehicle_Turret_Cannon; |
| 14290 | |
| 14291 | Sprite_Handle_Turret(pSprite); |
| 14292 | } |
| 14293 | |
| 14294 | void cFodder::Sprite_Handle_Turret_Missile_Invulnerable(sSprite* pSprite) { |
| 14295 |
nothing calls this directly
no outgoing calls
no test coverage detected