| 12273 | } |
| 12274 | |
| 12275 | void cFodder::Sprite_Handle_Shadow(sSprite* pSprite) { |
| 12276 | sSprite* Data28 = pSprite->field_1A_sprite; |
| 12277 | |
| 12278 | if (Data28->field_18 == eSprite_Explosion) { |
| 12279 | Sprite_Destroy_Wrapper(pSprite); |
| 12280 | return; |
| 12281 | } |
| 12282 | |
| 12283 | if (Data28->field_52) { |
| 12284 | Sprite_Destroy_Wrapper(pSprite); |
| 12285 | return; |
| 12286 | } |
| 12287 | |
| 12288 | pSprite->field_8 = 0x8D; |
| 12289 | int16 Data0 = Data28->field_20; |
| 12290 | |
| 12291 | Data0 >>= 3; |
| 12292 | Data0 += 1; |
| 12293 | if (Data0 > 2) |
| 12294 | Data0 = 1; |
| 12295 | |
| 12296 | pSprite->field_A = Data0; |
| 12297 | pSprite->field_0 = Data28->field_0; |
| 12298 | pSprite->field_4 = Data28->field_4; |
| 12299 | Data0 = Data28->field_20; |
| 12300 | Data0 >>= 2; |
| 12301 | pSprite->field_0 += Data0; |
| 12302 | pSprite->field_4 += Data0; |
| 12303 | pSprite->field_0 += 5; |
| 12304 | pSprite->field_4 -= 3; |
| 12305 | |
| 12306 | if (Data28->field_8 == 0x7C) |
| 12307 | pSprite->field_8 = 0x7C; |
| 12308 | } |
| 12309 | |
| 12310 | void cFodder::Sprite_Handle_Enemy_Rocket(sSprite* pSprite) { |
| 12311 |
nothing calls this directly
no outgoing calls
no test coverage detected