| 14348 | } |
| 14349 | |
| 14350 | void cFodder::Sprite_Handle_Looping_Vehicle_Up(sSprite* pSprite) { |
| 14351 | |
| 14352 | pSprite->field_6F = eVehicle_DontTargetPlayer; |
| 14353 | |
| 14354 | if (pSprite->field_4 <= 6) { |
| 14355 | pSprite->field_4 = mMapLoaded->getHeightPixels() - 4; |
| 14356 | pSprite->field_75 = 0; |
| 14357 | } |
| 14358 | |
| 14359 | pSprite->field_28 = pSprite->field_4 - 0x28; |
| 14360 | Sprite_Handle_Vehicle_Enemy(pSprite); |
| 14361 | } |
| 14362 | |
| 14363 | void cFodder::Sprite_Handle_Looping_Vehicle_Down(sSprite* pSprite) { |
| 14364 |
nothing calls this directly
no test coverage detected