| 14361 | } |
| 14362 | |
| 14363 | void cFodder::Sprite_Handle_Looping_Vehicle_Down(sSprite* pSprite) { |
| 14364 | |
| 14365 | pSprite->field_6F = eVehicle_DontTargetPlayer; |
| 14366 | |
| 14367 | if (pSprite->field_4 >= mMapLoaded->getHeightPixels()) { |
| 14368 | pSprite->field_4 = 0; |
| 14369 | pSprite->field_75 = 0; |
| 14370 | } |
| 14371 | |
| 14372 | pSprite->field_28 = pSprite->field_4 + 0x28; |
| 14373 | Sprite_Handle_Vehicle_Enemy(pSprite); |
| 14374 | } |
| 14375 | |
| 14376 | void cFodder::Sprite_PositionNext_AdjustByHeight(sSprite* pSprite) { |
| 14377 | sSprite* Data24 = pSprite + 1; |
nothing calls this directly
no test coverage detected