MCPcopy Create free account
hub / github.com/OpenFodder/openfodder / Sprite_Handle_GroundHole

Method Sprite_Handle_GroundHole

Source/Fodder.cpp:11871–11922  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

11869}
11870
11871void cFodder::Sprite_Handle_GroundHole(sSprite* pSprite) {
11872 if (!mEnemy_BuildingCount)
11873 return;
11874
11875 if (pSprite->field_2A) {
11876 //loc_1B194
11877 sSprite* Data2C = 0;
11878
11879 if (!Sprite_Create_Enemy(pSprite, Data2C)) {
11880 Data2C->field_0 += 6;
11881 Data2C->field_4 -= 5;
11882 Data2C->field_52 = 0x0C;
11883 }
11884
11885 pSprite->field_2A = 0;
11886 return;
11887 }
11888
11889 pSprite->field_2C = eSprite_Draw_First;
11890 if (pSprite->field_43 < 0) {
11891 //loc_1B161
11892 pSprite->field_12 -= 1;
11893 if (pSprite->field_12 >= 0)
11894 return;
11895
11896 int16 Data0 = tool_RandomGet() & 0x0F;
11897 Data0 += 6;
11898 pSprite->field_43 = static_cast<int8>(Data0);
11899 pSprite->field_2A = 0;
11900 return;
11901 }
11902
11903 pSprite->field_43 -= 1;
11904 if (pSprite->field_43 != 0x14 && pSprite->field_43 != 0x0A) {
11905
11906 if (pSprite->field_43 >= 0)
11907 return;
11908 }
11909
11910 //loc_1B11A
11911 pSprite->field_2A = -1;
11912 pSprite->field_A = 0;
11913
11914 int16 Data0 = tool_RandomGet() & 0xFF;
11915 int16 Data4 = 0x64;
11916 Data4 -= mGame_Data.mGamePhase_Data.mSprite_Enemy_AggressionAverage;
11917 Data0 += 0x0A;
11918 Data4 += mGame_Data.mGamePhase_Data.mSprite_Enemy_AggressionAverage;
11919
11920 pSprite->field_12 = Data0;
11921 return;
11922}
11923
11924void cFodder::Sprite_Handle_BuildingDoor2(sSprite* pSprite) {
11925 int16 Data0, Data4;

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected