| 11852 | } |
| 11853 | |
| 11854 | void cFodder::Sprite_Handle_BloodTrail(sSprite* pSprite) { |
| 11855 | |
| 11856 | if (pSprite->field_20) |
| 11857 | --pSprite->field_20; |
| 11858 | |
| 11859 | --pSprite->field_12; |
| 11860 | if (pSprite->field_12 >= 0) |
| 11861 | return; |
| 11862 | |
| 11863 | pSprite->field_12 = 1; |
| 11864 | pSprite->field_A += 1; |
| 11865 | if (pSprite->field_A < 4) |
| 11866 | return; |
| 11867 | |
| 11868 | Sprite_Destroy_Wrapper(pSprite); |
| 11869 | } |
| 11870 | |
| 11871 | void cFodder::Sprite_Handle_GroundHole(sSprite* pSprite) { |
| 11872 | if (!mEnemy_BuildingCount) |
nothing calls this directly
no outgoing calls
no test coverage detected